Interview with Ton Roosendaal about Elephants Dream and free content movies

Sunday, May 21, 2006

Three days after the Internet release of the free content 3D short Elephants Dream (see Wikinews coverage), we exchanged e-mails with Ton Roosendaal about the reaction to the film, open source filmmaking, and the changes to Blender that resulted from the production. Ton Roosendaal is the lead developer of the Blender 3D rendering and modelling software that was used for the movie. He is also the chairman of the Blender Foundation, a non-profit organization which was formed in support of the software and projects like Elephants Dream.

How much money did the Blender Foundation spend on producing the movie? Has the money been fully recouped by DVD orders and donations?

We still have to finish the final bookkeeping for this project. It has been executed in co-production with the Netherlands Media Art Institute, and we each had our own internal budgeting for the project. When you exclude expenses of pre-production and producer personnel, the total budget was about 120,000 €, of which we covered half. Our contribution was roughly covered half by the DVD sales, and half by European Union support (http://www.uni-verse.org consortium).

One of the most common criticisms of CGI films is focus on technology over content. For instance, Final Fantasy: The Spirits Within flopped with audiences, in spite of being an undisputed technical milestone. I’ve seen many reviews that criticized the plot of “Elephants Dream” as too bizarre or confusing. In retrospect, are you happy with the story development process?

Haha, I knew the story and plot would get a mixed acclaim. There’s a couple of reasons I’d like to mention for it.

First of all; the criticism resembles how people witness Blender itself, too. Many people expect that Free Software is an easy accessible mass audience product. We get a lot of complaints by non-artists that they can’t get into the software easily, whilst the complexity of commercial products like Maya or Houdini is perceived as a confirmation of its “quality”. Apparently an Open Movie created similar expectations with the audience.

Luckily we also got many positive reviews of the artistic result of the movie. It is quite abstract, but definitely has many layers of information, inspiring many of the viewers to see relevant real life messages hidden here.

For this project we’ve teamed up with the Netherlands Media Art Institute, internationally renowned as a resource for video art. So for Elephants Dream, we’ve had the luxury to challenge ourselves to create real independent artistic content as well. The artists had a lot of freedom from the start; they were responsible for the concept, story and creative development of the entire movie. This has resulted in a lot of quite personal choices, based on what the artists liked to do themselves. I really cherish such an approach, it has resulted in a very motivated team working crazy hours the last months to get it all realized.

But, most importantly; the main target of our project was not only to create a 3D movie short, but to experiment with ways to improve the efficiency and quality of open source development. On this aspect only, this project was just a huge success, and the main reason for our sponsors (the DVD pre-sale) to support it. I know they might have liked a cartoonish funny movie with furry animals better, but for that you get already pretty well served by the bigger 3D animation studios. 🙂

I’m the first to admit that – looking back especially – certain aspects worked out quite weakly; there’s loose ends and questionable decisions, especially in story development and continuity. That’s just the risk of doing experiments, and nothing I regret really. The five artists from our user community who were invited to make the movie were young people with no professional background in filmmaking. Their personal incentive to participate in this project was also to learn from it, and to create a good portfolio for their future career. I’ve witnessed them grow in competence in the past year enormously, something I’m incredibly proud of.

On the technical level, the only major criticism I’ve seen of “Elephants Dream” is the character animation, especially in the opening scene — many reviewers felt that the movements seemed a bit unnatural. Do you agree with these criticisms? If so, what do you think can be done to improve on that level?

Yeah, the challenge the artists set themselves – to use quite realistic personages – is also something that easily works against you. In many animation movies they introduce characters in the beginning in a way you get used to their specific characteristic movements, so you accept a certain level of non-realism easily. (Check the weird walk cycles in The Incredibles for example). Another aspect is that we’ve started work on the first scenes, and ended with the last scenes. I can clearly see the animation quality increase, and that whilst the ending scenes were done in much less time due to time constraints.

We also didn’t schedule to do 9.5 minutes of animation either…. Originally it was more like 6. But, it’s always easier to look back to define the right decisions, eh? 🙂

I’m very happy with the reviews we got so far; luckily the movie was perceived as a professional quality product, and reviewed based on comparisons with what the big studios come up with. Even when we couldn’t satisfy all these quality demands, it has luckily not been branded as a pathetic presumptuous attempt by amateurs!

Do you think there is hope for a full-length open movie project in the near future? Would the Blender Foundation be interested in such a project, or do you intend to continue focusing mainly on shorts?

I’d like to wait a little while with defining what a next project would look like. Given the constraints of “organizing projects to improve open source development”, we might have not much choice either. It would probably mean to work with a new team each time, so most likely be based on shorts only. On the other hand, there’s also clear signals that this approach works well, and creates excitement and involvement of a lot of people, also from producers and sponsors. That might enable us to set up a next project based on larger targets. For a full-length feature film however, we should involve a sufficient amount of experienced film makers as well, and/or invite the first team to participate again. That would put a lot of pressure on the required budget…. You can’t do that based on a 1000 DVD pre-sale target. Would more be like 20,000 or so…. 🙂

How did the process of making the movie feed back into the development of Blender? Are there major technical changes that were made only or primarily because of the film?

Already during the pre-production phase the artists have defined the key targets for Blender development. This then was coordinated with the online development community too. I’ve done the most crucial (re-)development mostly myself, though. Especially on the character animation tools, on the rendering pipeline and compositing tools.

It is especially the latter I’m most satisfied with. In 3D movie production the compositing stage creates a giant content bottleneck. By transparently integrating this in our render-pipeline, a very efficient workflow has been achieved. And, not to forget, Blender now also offers the first production-level open source compositor on the market!

The current summary you can find in our work-in-progress release notes.

What are the key technical features in Blender you want to add or improve for future movie projects?

Depends on what the movie is about! There’s always hundreds of features you can work on. However, we’ll have to work on that anyway, movie project or not. There’s a lot of professionals using Blender now, and they can’t wait for the Blender Foundation to do movies! Look at this studio for example:http://www.plumiferos.com/

I read that at least one proprietary software package, Reaktor, was used for the sound effects. Is this because no equivalent free software solution exists yet? Will future projects have a “free software only” policy?

We’ve limited the “Open Source tools” requirement to our own Studio Orange only. That was what we could keep in control at least, and I can tell you it was not always easy even… 🙂

For sound and music we’ve decided from the beginning to seek an external sponsor. We have chosen to work with the best quality studio and composer we could find, preferably using open source, but not as a prerequisite.

My own competence is solely within the CG [computer graphics, Ed.] side of movie making. When it comes to music editing, or video encoding and DVD authoring, I could only decide to choose to work with external parties with proven competences in that area. I have to be practical in projects like this, especially to ensure it will be realized.

Hopefully, now we’ve got so much attention world wide, we can involve more non-CG open source next time, too. I will definitely strive for the maximum here, but it will fully depend on the amount of professional support we can get.

Blender itself was originally closed source freeware, until it was “liberated” through a fundraising campaign. If you could choose one proprietary application to “set free” where such a goal could be realistically achieved, which one would it be?

Well, the “realistically achieved” demand makes it quite difficult. 🙂 Looking back at similar cases, like Mozilla and OpenOffice.org, it was always very circumstantial. It just happens sometimes, you can’t organize something like this to happen in advance. The only common denominator is “a company in troubles”… so, who’s in trouble now?

What is your personal favorite computer-animated full-length film?

Uuuh… that differs every week! Probably Ice Age (the first one). Mostly because they didn’t overdo showcasing 3D technology so much, but created truly adorable characters and great funny gags.

Retrieved from “https://en.wikinews.org/w/index.php?title=Interview_with_Ton_Roosendaal_about_Elephants_Dream_and_free_content_movies&oldid=4567783”

US dog attack owner charged with involuntary manslaughter

Friday, March 25, 2005A Spotsylvania County woman, whose three dogs allegedly attacked and killed her elderly neighbor, was freed Wednesday by posting a $10,000 bond. Dianna Large, 36, received one felony charge of involuntary manslaughter and three misdemeanor charges in an indictment issued last week.

In her first appearance before a judge, she answered Circuit Court Judge William H. Ledbetter questions with simple “Yes sir.” and “No sir.” responses. The short hearing, held Thursday, formalized the charges against her. The involuntary manslaughter charge, a first in the severity of punishment being sought on a dog owner in the Virginan state of USA, carries a maximum penalty of 10 years.

State procecutor Wiliam Neely said that Large knowingly let her three Pit Bull dogs run free, and that an animal control agency person had warned her to keep them under better control. She also a violated a county ordinance requiring owners of dangerous dogs to post a warning sign to visitors. The prosecution also noted that none of the three male dogs were neutered.

The Animal Control Department of Virginia maintains a dangerous dog registry. It contains a list of owners whose dogs are deemed dangerous to society. The link to the registry was moved to a more prominent position on the county web page following the attack.

Retrieved from “https://en.wikinews.org/w/index.php?title=US_dog_attack_owner_charged_with_involuntary_manslaughter&oldid=440549”

Adhesives Uses And Safety Tips

Adhesives – Uses and Safety Tips

by

Charles Kassotis

An adhesive is something that helps you stick objects onto something else. This can be gluing googly eyes on a walnut, gluing pictures into a scrapbook, or even gluing two pieces of wood together. Adhesives are very helpful in many ways and they can be used to do a great many things. Adhesives can even include tape, like duct tape, which are used to make repairs. There are many different ways to use adhesives, and different types of adhesives to fulfill a variety of uses.

Some adhesives, like most glues, take some time to dry. This can be quite useful if you are worried about making mistakes. That way, if you glue something down and realize that you need to move it, you can take it off without worrying about tearing something. Other adhesives bond almost instantly. This can be convenient if you are in a situation that requires that you have the bond immediate so that whatever it is you are gluing does not slide down. However, if you make a mistake with something, you may have to start all over again. You should choose your adhesive carefully, taking special steps to make sure that you have the kind of drying speed that you need to get the job done most effectively.

[youtube]http://www.youtube.com/watch?v=qwneWH7zZxA[/youtube]

Additionally, some adhesives are stronger than others. Super glue and gorilla glue are two examples of strong adhesives that are difficult to remove once they are used. You can use a solvent to disolve the glue, but it is difficult to clean off, and sometimes can stain clothing and other fabrics. Weak adhesives are easy to remove, even after they dry. Glue sticks are notorious for being weak. Even after the glue from a glue stick dries, it is possible to pull whatever you glued right off, without tearing or ruining anything.

Some adhesives are especially suited to specific tasks. Interestingly enough, most of these types of adhesives are easy to identify, as they explain themselves in the kind of adhesive they are. Wood glue, as one might expect, is used for gluing wood. It is helpful when one is setting up a project. It holds the pieces in place, and lets you see how something works before you begin nailing it together and setting it more permanently. Craft glue is ideal for crafts. It is especially suited for making things like wreaths and homemade jewelry. An adhesive like rubber cement may not provide very good clues, but it is good for scrapbooking. It won t seep through and ruin pictures when you put it on the back, and it works well with the acid free paper used in scrapbooking projects.

Adhesives are of great use. They can be used for a variety of things, and they help us hold things together. They are great for repairs, craft projects, and even for building projects. A special kind of adhesive is even used to hold dentures in many people s mouths. Without adhesives, the world would certainly not hold together as well as it does.

Learn more about glue, tape, and other adhesives by visiting

the Adhesive Guide

Article Source:

ArticleRich.com

KKE: Interview with the Greek Communist Party

Thursday, May 13, 2010

Wikinews reporter Iain Macdonald has performed an interview with Dr Isabella Margara, a London-based member of the Communist Party of Greece (KKE). In the interview Margara sets out the communist response to current events in Greece as well as discussing the viability of a communist economy for the nation. She also hit back at Petros Tzomakas, a member of another Greek far-left party which criticised KKE in a previous interview.

The interview comes amid tensions in cash-strapped Greece, where the government is introducing controversial austerity measures to try to ease the nation’s debt-problem. An international rescue package has been prepared by European Union member states and the International Monetary Fund – should Greece require a bailout; protests have been held against government attempts to manage the economic situation.

Retrieved from “https://en.wikinews.org/w/index.php?title=KKE:_Interview_with_the_Greek_Communist_Party&oldid=4568134”

Record number of bicycles sold in Australia in 2006

Thursday, January 4, 2007

Bicycle sales in Australia have recorded record sales of 1,273,781 units for 2006, exceeding car sales by 32 percent. It is the fifth year in a row that the bicycle industry has sold more than one million units, a figure yet to be realised by car manufacturers.

The Cycling Promotion Fund (CPF) spokesman Ian Christie said Australians were increasingly using bicycles as an alternative to cars. Sales rose nine percent in 2006 while the car market stalled. Mr Christie said people were looking to cut their fuel costs and improve their fitness.

Mr Christie said organisations were beginning to supply bicycles as a company vehicle. “There is an emerging trend towards people using bikes as their official company-supplied vehicle in place of the traditional company car,” he said.

“Some of Australia’s biggest corporations now have bicycle fleets, and when you add in government organisations, we now know of at least 50 organisations which operate fleets of bikes.”

“Although the company bicycle is a long way from taking over from the company car, it’s an important trend when you consider that nearly half of all cars sold are to company fleets.”

The CPF claims most commutes to work are less than 5 kilometres (3 miles) making bicycle travel a viable alternative.

Retrieved from “https://en.wikinews.org/w/index.php?title=Record_number_of_bicycles_sold_in_Australia_in_2006&oldid=439988”

Tyrus Wong, Bambi artist, dies at 106

Monday, January 2, 2017

On Friday, Tyrus Wong, a Chinese-US painter who inspired the style of Disney animated film Bambi, died at home of natural causes in Sunland-Tujunga, Los Angeles, according to his daughter Kim Wong.

Born on October 25, 1910 in Guangdong province, China, Tyrus Wong left the country with his father at the age of nine under fake names “Look Tai Yow” and “Look Get”. Wong’s father taught him the art of calligraphy using water instead of ink on newspapers.

Wong used to work as a houseboy after school in Los Angeles earning half a dollar per day. Wong’s principal in junior high school helped arrange a scholarship in Otis Art Institute for his art skills. At Otis, Wong studied Western art and graduated in 1935. In 1934, a landscape of Wong’s appeared in an exhibition organised by the Art Institute of Chicago which also featured a Pablo Picasso etching, “Two Nudes”. For two years, from 1934 to 1936, he worked for the Works Progress Administration to create paintings for public buildings.

In 1938, Wong began work in the Disney animation studio as an in-betweener — creating hundreds of intermediate images for the appearance of motion. Walt Disney noticed his work. Wong’s forest paintings of deer strongly influenced the style of Bambi. Wong worked at Disney for only three years before he was sacked in 1941, following an employee’s strike in which Wong did not participate. Next year, Wong became a Warner Bros. concept artist, drawing storyboards and set designs for live-action films. Films he drew concept art for included The Sands of Iwo Jima, Rebel Without a Cause, and The Wild Bunch. After more than a quarter century at Warner Bros., Wong retired in 1968. Wong gained US citizenship in 1946.

Wong influenced animator Andreas Deja, the creator of Lilo from Lilo & Stitch and Jafar from Aladdin. Wong also worked as a janitor, designed greeting cards, and picked asparagus during the lows in his career.

Wong was named a Disney Legend in 2001. Wong is survived by three daughters and two grandchildren.

Retrieved from “https://en.wikinews.org/w/index.php?title=Tyrus_Wong,_Bambi_artist,_dies_at_106&oldid=4496026”

Villa Or Resort For Your Next Caribbean Golf Vacation

Villa or Resort for your Next Caribbean Golf Vacation

by

Angela Allison

Vacations are not one size fits all, everyone has their own wants and needs out of their tropical holiday and some situations that are ideal for some are nightmares for others. You want to know what is important to you in creating a magical beach vacation so you can make the right decisions as to what will fit your desires. One of the biggest choices one has to make when planning a golf holiday is whether to stay in a resort or in a private vacation villa. Both have their advantages and disadvantages so it really is just what works for you. The following article details some of the factors that are beneficial to each to help you make an informed decision.

For some golf travelers vacation home rentals are hands down the best way to enjoy a truly relaxing, rewarding and budget-friendly family vacation. These type of people feel the intimacy you get with a private villa creates the place to have a holiday you ll remember forever! Vacation homes give you the space to relax after a big day on the course of beach and provide unique and luxurious amenities and services you will not find in a hotel or resort. Also resort and hotel accommodations even the spaces found at the highest-rated resorts and hotels are often cramped in comparison to a home. Furthermore all spaces outside your guest room are public so the only privacy to be had is in your room, versus in a villa all rooms of the home are dedicated to you and your guest as well as the grounds. This carries onto the pool area where you have the privacy to dress and behave as you please without the distractions of other guests or their children. As many parents know, it is one thing to listen to your own children yet entirely another to listen to unruly children of others.

Vacation home rentals generally come with a long list of amenities including but not limited too: private pools, spas, patios or decks, fireplaces, beach access, state-of-the-art home theatres, multiple master suites and bedrooms, game rooms with amenities like billiard tables, air hockey, stand-up arcade games and more. They also offer full kitchens multiple dining areas sometimes with inside and outside dining spaces. Entertainment and electronics amenities like TVs and DVD players throughout, computers with high-speed Wi-Fi internet access and even video game systems. Villas tend to be very luxurious as well, offering the latest in finishing s and bedding, while hotels and resorts due to the sheer mass generally offer a level down.

[youtube]http://www.youtube.com/watch?v=E4shTIsYQIg[/youtube]

Having access to a kitchen is extremely beneficial for many reasons, even if you were to just eat your breakfasts at home you would save significant money, but if you are to eat other meal at you villa the savings can be so substantial as to make a trip possible that might otherwise not be. Another benefit of having your own kitchen is the ability to control what you eat, golf enthusiasts are active people who like to take care of themselves, the ability to control the quality of your food and diet is very empowering on a vacation.

Having the additional space and Wi-Fi can be very beneficial to todays professionals who need to stay in touch, even if it is only for short periods a day, the ability to get online and communicate with others can allow professionals to take trips they otherwise might not be able to, or possibly even turn a one week trip into a one month trip, even generating income while on vacation.

Some villas even have staff on hand to prepare your meals and keep the place clean, giving you one of the benefits of a resort while having all the advantages of your own private space.

The cost of homes can also be less to that of a hotel or resort accommodations, when broken down between multiple couples or especially when children are involved. Homes often have the ability to sleep several children in one room while you may need multiple hotel rooms for the same number of children.

Another advantage of vacation home rentals on a golf retreat is quite, hotels and resorts are packed with people, not all of whom are considerate, loud people in hallways or heavy walkers above you can keep you up at night. At a private villa there is nothing to disturb you.

In a few words vacations homes offer exclusive luxury and unmatched privacy. Vacation home rentals give you more luxury than the top resorts plus the privacy and comforts of home.

If you feel that a vacation home rental is right for you take a look at the Pavillion, near Half Moon Bay and Montego Bay in Jamaica. This five bungalow villa complete with pool hot tub and pool side bar is just the place to base your Jamaican golf vacation.

The Pavilion is a deluxe 5 bedroom, 5 1/2 bathroom Jamaican villa that is fully staffed with a cook, butler, chambermaid, laundress and gardener. Situated on 4 acres above Jamaica\’s 400-acre Half Moon champion golf course and a mere 5 minutes from Montego Bay.

Jamaica vacation, villa rental

Article Source:

ArticleRich.com

U.S. teens generally reducing risky behavior says CDC

Wednesday, June 11, 2008

On June 4, a report published by the United States Centers for Disease Control and Prevention (CDC) showed that in the past 16 years high school students have become less likely to engage in health risk-related behaviors such as having sex and taking drugs. However, the CDC found that Hispanic students were less likely to have reduced risky behavior when compared to Black and White students in several key areas.

The National Youth Risk Behavior Survey (YRBS) is run by the CDC every two years, and is an anonymous, self-administered survey of students in grades 9 to 12. In the 2007 YRBS, over 14,000 students were surveyed from across 44 U.S. states, 5 territories, and several individual school districts. The combined statistics used results from 39 states and 22 large urban school districts.

The survey showed that males were more likely than females to engage in most behaviors involving violence or risk of unintentional injury, including driving while drinking alcohol, carrying a weapon, and being involved in a physical fight, although females were more likely to have contemplated or attempted suicide. Males were also more likely to have smoked tobacco or marijuana, engaged in heavy drinking, or engaged in sexual intercourse, while females were more likely to have fasted for 24 hours or more, vomited or taken laxatives in order to lose weight.

While the proportions of White and Black students who had ever had sexual intercourse, and who had had sex with four or more partners in their lifetimes, all dropped over the period 1991-2007, there was no change in either of these statistics for the Hispanic population. Compared to their counterparts in the 1990s however, Hispanic students in 2007 were found to be more likely to have used a condom during their most recent sexual intercourse, and less likely to have consumed drugs such as cigarettes, alcohol and marijuana.

Hispanic students were more likely than White or Black students to go without food for 24 hours to lose weight, to take drugs such as heroin or cocaine, to drink alcohol on school property, and to have avoided school on occasion because of safety concerns.

In comparison with previous YRBS results, the survey found that the percentage of students who had ever had sexual intercourse decreased from 54.1% in 1991 to 47.8% in 2007, with a comparable decrease in the percentage who had had four or more sexual partners, from 18.7% to 14.9%. Decreases were also found in the percentage of students who had attempted suicide, who rode in a car with a driver who had been drinking alcohol, and who had smoked marijuana in the past month, but an increase in the percentage who had avoided school on occasion because of safety concerns (from 4.4% in 1993 to 5.5% in 2007).

“We are pleased that more high school students today are doing things that will help them stay healthy and avoiding things that put their health in danger. Unfortunately we are not seeing that same progress among Hispanic teens for certain risk factors,” said Howell Wechsler, Ed.D., MPH, director of CDC’s Division of Adolescent and School Health.

Retrieved from “https://en.wikinews.org/w/index.php?title=U.S._teens_generally_reducing_risky_behavior_says_CDC&oldid=2611794”

Canada’s Scarborough East (Ward 43) city council candidates speak

This exclusive interview features first-hand journalism by a Wikinews reporter. See the collaboration page for more details.

Saturday, November 4, 2006

On November 13, Torontonians will be heading to the polls to vote for their ward’s councillor and for mayor. Among Toronto’s ridings is Scarborough East (Ward 43). One candidates responded to Wikinews’ requests for an interview. This ward’s candidates include Paul Ainslie, Amarjeet Chhabra, Mujeeb Khan, Glenn Kitchen, John Laforet, Abdul Patel, Jim Robb, and Kumar Sethi.

For more information on the election, read Toronto municipal election, 2006.

Retrieved from “https://en.wikinews.org/w/index.php?title=Canada%27s_Scarborough_East_(Ward_43)_city_council_candidates_speak&oldid=1978973”

Celebrity Secret Revealed, Never Put Weight On During Pregnancy Again!

By Nick Jarvis

The Celebrity Secret to Not Gaining Weight During Pregnancy

Do you ever think about how celebrities return to their pre-pregnancy weight so easily? This is because they don’t gain any unwanted weight during pregnancy and yet produce a healthy baby. By extra weight we mean the weight gained by the mother excluding the additional weight of the baby, placenta, womb, and the extra blood supply. Many doctors believe that pregnant women do not have to gain extra weight to produce a healthy baby. These tips will show you how keep off those unnecessary pounds.

Normal vs. Extra Weight Gain

You should be able to distinguish normal from extra weight gain; normal weight gain is the weigh that will disappear after giving birth, while the extra weigh will not be easily discarded after the baby is born.

[youtube]http://www.youtube.com/watch?v=pZ-VsmCt9Zc[/youtube]

Under normal conditions, a healthy woman will gain about 25 to 35 pounds during pregnancy, the underweight will gain 28-40 pounds, and an overweight will gain 15-25 pounds. This weight should be added on gradually following the first trimester at a rate of 1 to 2 pounds per week. What good are these extra pounds for? Normal weight gain accounts for the weight of your growing baby, the uterus, tissues and others that are needed for the development of the baby. The following is a detailed list of the extra pounds:

The baby should weigh between 7 to 8 pounds with the uterus accounting for 2 to 5 pounds. The placenta excluding the baby weighs around 2 to 3 pounds. Your enlarging breasts weighs about 2 to 3 pounds while the stored fats needed for breast-feeding and delivery weigh around 5 to 9 pounds. The amniotic fluid in your body is approximately 2 to 3 pounds. The additional blood supply needed by the baby is close to 4 pounds.

Any more pounds beyond these are extra weight and are not needed. This weight is difficult to take off after having a baby

Eating for Two

The myth that says that mothers should eat for two is untrue and will only lead to extra weight gain. It is popularly known that a healthy expectant mother needs an extra 100 to 300 calories to make their babies healthy even while still inside the womb. A bowl of cereal and an apple is all what is required. You may be disappointed, however, but if you are eating any more, your body just stores the extra calories as fat. Extra fat gained during pregnancy may not be obvious now, but surely you will notice it when you try to fit into your pre pregnancy jeans.

Maintain a healthy diet that will keep you away from unwanted gain weight during pregnancy. Keep a healthy diet and this includes fresh vegetables, fruits, lean meats, and whole wheat breads. Good nutrition helps you to keep in shape and is important for your baby, too.

Move that Baby Bump

Very often magazines show photos of the pregnant celebrities taking a walk. Thats because most doctors agree that exercise is good for healthy expectant mothers. Exercise like taking long walks may help burn extra calories accumulated during the span of pregnancy. Not to mention the extra blood flow does wonders for evening out mood swings. These tips are for pregnant women who are healthy and have consulted their doctors about not gaining extra weight during pregnancy. It is not recommended for women to attempt to not gain healthy weight during a pregnancy. The mother and unborn baby may experience unhealthy side effects. Always check with your doctor.

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